1 / Thesis
Use game theory as a descriptive language, not as an ontological shortcut.
Agent-to-agent interaction is naturally legible through game theory: incentives, private information, bargaining pressure, convergence, cheap talk, coordination failure. That part is real.
The overreach starts when we slide from this behavior can be modeled game-theoretically to the model therefore has a stable utility function and behaves as a rational agent. Prompted language models are too contingent, too policy-shaped, and too representation-sensitive for that leap to come cheap.
The strongest version of the claim is behavioral: LLM decisions may preserve ranking more robustly than magnitude.
“What looks like preference may be a mixture of heuristic numeracy,
instruction-following, and socially learned bargaining style.”